International Society for Design Thinking training course
ISDT Level 1 certification course outline

  • Creativity + innovation team establishment
  • Confirm the scope of the problem and the design of the empathy research plan
  • In-depth research + construction of deep understanding
  • Convert observations to insights
  • Generate creative ideas and prototype
  • Concept screening and testing
Learn to Level 1 certification course outline Design Thinking
  The first day
 
On the morning of theme
Creativity + innovation team building
 
On the morning of the content
Course goals and structure
What is Design Thinking?
The Design Thinking process step:
Empathy - definition - concept - the prototype test/validation
Selected innovation issues and challenges
Innovation value set
Knowledge to collect (technology trends and scenario)
Group and team building
"Position-Definition-Customer-Awareness" confirms the innovative theme: TPCV Model
The integration of psychological inertia
On the afternoon of the theme Confirm the problem scope and empathy research plan design
 
Content in the afternoon
Confirm the object of study
Confirm the empathy research techniques and approaches
To prepare the interview and observation point
Empathy: the type of research focused on the end user
Competing goods analysis (homogeneity and diversity analysis),
What to do: in the process of organization, classification, sorting, and convert raw data into actionable tasks.
Brainstorming guide
Map of interested parties
classification
Design questionnaires and observation
After the experience with the map (before)
Generate ideas
Team to share and reflection


  The second day
 
On the morning of theme
In-depth research + construct the deep understanding
 
On the morning of the content
Observations and research
Observation: that exception
Focusing on the trend and pain points
Consumer research
The end user types, studies (focus on one type, each priority problem statement)
The voice of customer (VOC) research

In-depth interviews
Latent image observation
The user self record

On the afternoon of the theme Conversion observed insights
 
Content in the afternoon
What to do: in the process of organization, classification, sorting, and convert raw data into actionable tasks.
Extracted from research insights.
The concept of different forms of card, graphics, descriptions, models
How to use the story board

UX Map (before-after)
The storyboard
The concept of card
Map of empathy
POV, HMW
Team to share and reflection



  On the third day
 
On the morning of theme
Generate creative ideas and prototype build
 
On the morning of the content
Creative ideas for the team
Cross-border innovation
Prototyping (prototype, scripts, mirror figure)


1.Prototyping activities: creating something from the everyday things
2.Creation of creative ability: abstraction and simulation
3.Cross-border innovation (40 principles of invention)
4.Confirm insights and ideas (KANO: SI, DSI)
5.Prototyping and presentation: situational story
On the afternoon of the theme Concept selection and testing to the spread of the DT back into the work place

 
Content in the afternoon
Communicate vision and quick fix
What are the benefits for the end user from the research?
Practice operation mode and risk control
Design Thinking and working purpose driven the world's top schools teaching cases
Back to work, a diffusion will Design Thinking

1.Test/validation
2.Team innovation demonstration
3.Course summary and reflection
4. How to quantify a certain characteristic to make it a specification that can be used for manufacturing?

Note: the agency reserves the right to course content according to the situation of students and adjust.

ISDT Level 2 certification course outline

Steps Concent
Opportunity -Explore
1. Problem and opportunity definition framework:
2. User perspective-customer and user types, supplier perspective-supplier prototype, current trend-imagine the future, industry vision-determine the vision
3. User research:
4. User self-recording, latent shadow observation, focus group
5. Functional Model-Mind Map Analysis
Insight-Understand 1. User perception analysis:
2. Consumer decision-making process, five senses and user sensory analysis, functional value model
3. User experience journey map, value-demand-behavior/solution
4. The influence chain of user purchase decision in the whole business scenario
5. Maslow's seven-level model of needs
Idea-Bloom 1. Double-Diamond Model-Divergence and Convergence-Early Ideas / Speculation Analysis-With User Experience Journey Map, Experts-Scenarios Ideas-BFS Framework
2. The Medici effect
3. 10+10 creative ideas
4. Octopus cluster method
Concept-Make 1. Interactive (interactive) design
2. Identification and design of important attributes: hierarchical analysis method, joint analysis method (experience combination design)
3. Bootstrap sampling
Experience-Deliver 1. User experience test indicators
2. Experience ecological design
3. Service Blueprint

Note: the agency reserves the right to course content according to the situation of students and adjust.